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Deductions

The previous page about judging provides an insight into how judging might not always be as completely objective as it ought to be.  The following provide the basic guidelines adopted by judges in deciding what deductions to make and is drawn from the current (2005-2008) FIG Code of Points.  Clearly there are many elements in play and a limited time for a judge to assess each move; normally though, experienced judges tend to be pretty much on the nail.

0.0 0.1 0.2 0.3

Body position

       
Bending of the legs
Position of the legs (1)
Position of the legs (2)
Pointing of the feet/toes  
Bending of the arms  
Position of the arms    
Position of the head    

Shape positions

       
Straight, bending of body, somersaults with or without twist
Pike, angle upper body/thighs, without twist
Pike, hand position    
Pike, multiple somersault with twist  
Straddle jump    
Tuck, angle upper body/thighs, without twist
Tuck, knees apart
Tuck, position of arms/hands
Tuck, multiple somersaults with twist (puck)    

Somersaults

       
Opening of somersaults
Landings, bending of knees    

Accuracy/consistency

       
Insecurity, travel/cast
Loss of height - take-off from feet
Loss of height - take-offs from body landing  

Illustrations:     

The drawings are intended as a guide to interpretation of the written code relevant extracts of which state:

Required positions during an element

To determine the body shape (tuck, pike or straight) during an element, the Difficulty Judges will, in general terms, assess the shape based on the least difficult shape adopted during the middle phase of the element (straight is considered the most difficult position and tuck the least difficult position).

14.1 In all positions, the feet and legs should be kept together (except straddle jumps), and the feet and toes pointed.

14.2 Depending on the requirements of the element, the body should be tucked, piked or straight.

14.3 In the tucked and piked positions the thighs should be close to the upper body, except in the twisting phase of multiple somersaults (see 14.7).

14.4 In the tucked position the hands should touch the legs below the knees except in the twisting phase of multiple somersaults (see ☺14.7).

14.5 The arms should be straight and/or held close to the body whenever possible.

14.6 The following defines the minimum requirements for a particular body shape:

14.6.1 Straight position: The angle between the upper body and thighs must be greater than 135°.

14.6.2 Pike position: The angle between the upper body and thighs must be equal to or less than 135° and the angle between the thighs and the lower legs must be greater than 135°.

14.6.3 Tuck position: The angle between the upper body and thighs must be equal to or less than 135° and the angle between the thighs and the lower legs must be equal to or less than 135°.

14.7 In multiple somersaults with twists, the tuck and pike position may be modified during the twisting phase as shown in the drawings above (puck and pike twisting positions).

21.3.1 - Evaluation of execution

NOTE: In no case the deduction for poor execution may exceed 0.5 points per element.

The full FIG Code of Points can be downloaded here.

The old BTF-based descriptions were very similar although did go into a little more detail in terms of body/leg/arm angles etc...; they can be seen in the linked page.